Linker optimization/relaxation
The linker is in a position to perform some peephole optimizations which are difficult/impossible to do on the compiler side (due to lack of a global view and layout information). Generic link-time code sequence transformation is risky. However, if every instruction in the code sequence is associated with one ore more relocations, the ABI and the implementation can assign (additional) semantics to the relocation types and make such transformation safe. This technique is usually called linker optimization or linker relaxation. It seems that the term "linker optimization" is often used when the code sequence does not change while "linker relaxation" is used when the code sequence can be shortened.
i386, x86-64 and ppc64 ELFv2 linkers have implemented various linker optimizations.
1 | # Load the address via GOT indirection. |
Because the term "link-time optimization" is similar to linker relaxation but is usually used in a narrow sense which is very different (communicate symbol resolution to the compiler, combine the information of multiple translation units, and perform IR level optimization), I (and some other folks) have used "linker relaxation" to refer to the transformations without changing the code sequence length.
RISC architectures usually need more than one instructions to materialize a symbol address. There are usually two instructions, the first materializing the high bits and the second materializing the low bits. In many cases, an alternative instruction can replace the two instructions.
Another case is when a long instruction can be replaced with a short instruction.
1 | jmp dest # 4 bytes, R_AVR_CALL |
RISC-V linker relaxation
Instead of giving relocation types such as R_RISCV_HI20, R_RISCV_LO12, R_RISCV_PCREL_LO12_I, R_RISCV_PCREL_LO12_S, R_RISCV_CALL
additional semantics, the designer introduced a new relocation type R_RISCV_RELAX
. You will see that at the same location there are two relocations. The ELF specification says:
If multiple consecutive relocation records are applied to the same relocation location (r_offset), they are composed instead of being applied independently, as described above. By consecutive, we mean that the relocation records are contiguous within a single relocation section. By composed, we mean that the standard application described above is modified as follows:
- In all but the last relocation operation of a composed sequence, the result of the relocation expression is retained, rather than having part extracted and placed in the relocated field. The result is retained at full pointer precision of the applicable ABI processor supplement.
- In all but the first relocation operation of a composed sequence, the addend used is the retained result of the previous relocation operation, rather than that implied by the relocation type.
Note that a consequence of the above rules is that the location specified by a relocation type is relevant for the first element of a composed sequence (and then only for relocation records that do not contain an explicit addend field) and for the last element, where the location determines where the relocated value will be placed. For all other relocation operands in a composed sequence, the location specified is ignored.
An ABI processor supplement may specify individual relocation types that always stop a composition sequence, or always start a new one.
In the composed sequence, R_RISCV_RELAX
performs the operation of deleting bytes.
1 | lui a0, %hi(sym) # R_RISCV_HI20, R_RISCV_RELAX |
Example
1 | void ext(void); |
1 | 0000000000000000 <.text>: |
Two instructions are used to materialize a call. If the call turns out to be short ranged, the first instruction can be dropped.
1 | 000000000000244 <foo>: |
Assembler implications
Alignment directives
Deleting bytes may affect the following alignment directive. In the following example, if the call code sequence is shortened to 4 bytes, the mv instruction may not start at an offset aligned by 16.
1 | call fun |
The address this problem, depending on whether RVC (compressed instructions) can be used, the assembler emits a padding of align-4 (no RVC) or align-2 (RVC) bytes for an alignment directive. Without generality, let's assume RVC is unavailable and the padding is align-4. To tell the linker the number of bytes, an R_RISCV_ALIGN
with addend align-4 is emitted at the beginning of the padding.
The linker can delete some bytes to satisfy the alignment requirement. The deleted number of bytes must be less than or equal to align-4.
1 | call fun # 8 bytes |
Since the assembler emits NOPs according to the worse case, the alignment requirement is not necessarily correct when no relaxation is performed. Therefore, a linker which has not implemented deleting bytes (e.g. LLD) should conservatively bail out if such an R_RISCV_ALIGN is seen. This explains the LLD diagnostic error: relocation R_RISCV_ALIGN requires unimplemented linker relaxation
.
Fixup against a local symbol
For a reference to a local symbol in the same section (e.g. a branch target), traditionally no relocation is needed. The fixup is resolved at assembly time. With linker relaxation, we need to preserve the relocation so that the linker can fix the offset.
1 | .globl fun |
DWARF
Now let's talk about the dark side of linker relaxation. We will start with DWARF, which is used by many binary formats.
Code addresses
In DWARF, a debugging information entry (DIE) describing an entity that has a range of machine code adddresses may have DW_AT_low_pc/DW_AT_high_pc/DW_AT_ranges
attributes to describe the addresses.
Due to linker relaxation, the entity size is not a constant. GCC/Clang use a label difference with two relocations (R_RISCV_ADD32
and R_RISCV_SUB32
) to encode the length.
1 | 0x0000002a: DW_TAG_subprogram [2] |
An alternative choice is to let the value of the DW_AT_high_pc
be of class address, specifically, DW_FORM_addr
. It takes 8 bytes on ELFCLASS64 but can remove one relocation.
Line number information
Line number information gives association from source file locations to machine instruction addresses. It is conceptually a matrix with one row for each instruction. The matrix has columns for:
- the source file name
- the source line number
- the source column number
- and so on
DWARF uses a byte-coded language to encode the matrix. The specification says:
Most of the instructions in a line number program are special opcodes.`
For the above example (consecutive ext()
calls), on most architectures, a call takes one special opcode of one byte. llvm-dwarfdump --debug-line
can dump the matrix:
1 | # x86-64 |
However, one RISC-V, it is bloated with two relocations associated with one row! DW_LNS_advance_line+DW_LNS_fixed_advance_pc+DW_LNS_copy
take 6 bytes. Two Elf64_Rela
relocations take 48 bytes.
1 | # RISC-V |
54x waste! So, what is wrong?
Well, due to linker relaxation, the address increment between two calls is not a compile-time constant. A special opecode is encoded with the following formula:
1 | # DWARF v4 introduced maximum_operations_per_instruction for VLIW architectures. |
The variables except operation_increment are compile-time constants, but we don't have a relocation type representing multiplication. If such a relocation type exists and the compiler can ensure that the maximum address_advance
does not make the ubyte opcode
overflow (this is not simple), we can make the linked output much smaller. That said, relocations are still the primary overhead of object files.
Among major binary formats (Mach-O (8 bytes), PE-COFF (10 bytes)), Elf64_Rela
(24 bytes) on ELF has a very noticeable overhead. I don't know whether RISC-V people may want to switch to ELFCLASS32 for 64-bit RISCV in the future. Currently the Linux kernel associates ELFCLASS32 to ILP32 ABI variants, but nothing prevents ELFCLASS32 from being used for small code model object files.
Call frame information
A frame description entry (FDE) in call frame information (.debug_frame/.eh_frame
) encodes the length of the entity. A pair of relocations are needed.
Similar to line number information, the call frame instructions are encoded in a byte-coded language. The DW_CFA_advance_loc
instruction has a 6-bit operand (encoded wit hthe opcode) representing that the location delta is operand * code_alignment_factor
. The instruction can be relocated by a pair of R_RISCV_SET6
and R_RISCV_SUB6
.
Location lists
For -gsplit-dwarf
, the .dwo files cannot have relocations. Due to lack of support for uleb128 label differences, the compact DW_LLE_offset_pair
description cannot be used. GCC uses the DW_LLE_startx_endx
description (PR99090). The operands are indices into the .debug_addr
section. The two values in .debug_addr
are relocated by R_RISCV_64
relocations.
Language-specific data area
In the Itanium C++ ABI, the information needed to process exceptions is called language-specific data area (LSDA). On ELF targets, this is usually stored in the .gcc_except_table
section. See C++ exception handling ABI for details.
1 | int comdat() { |
Call site records describe the landing pad offset/length. Without linker relaxation, the values are assembly time constant and actually .gcc_except_table
has no relocations referencing text sections.
1 | .section .gcc_except_table,"a",@progbits |
With linker relaxation, in the generic case we need to have relocation pairs representing label differences. If a label difference may exceed 127, a uleb128 directive will not be suitable because we don't have uleb128 label difference relocation types.
In addition, uleb128 relaxation is difficult. The call site table length field in the header is encoded in uleb128. The value and other uleb128 offsets/lengths can cause oscillation. See GNU as (PR4029).
Anyway GCC and Clang have chosen .word
to encode offsets/lengths.
1 | .section .gcc_except_table,"a",@progbits |
The other problem is that relocations from .gcc_except_table
to the text section can cause some linker garbage collection difficulty. It requires fragmented .gcc_except_table
sections. See C++ exception handling ABI for details.
Linker implementation
Here is an overflow of ld.lld:
- Command line options
- Symbol table (input files,
-e
,-u
, symbol assignments) - LLVM LTO (bitcode \(\Rightarrow\) object files)
- Input sections
- Split
SHF_MERGE
and.eh_frame
--gc-secitons
: markLive- Create synthetic sections (linker generated)
- Move
.eh_frame
from inputSections to synthetic.eh_frame
- Linker script SECTIONS
- Identical Code Folding
- Scan relocations
- Finalize synthetic sections
- Layout (addresses, thunks,
SHT_RELR
, symbol assignments) - Assign file offsets
- Write header and sections
The difficult is due to relocation scanning affecting address dependent content. Basically the following three steps need to be done in a loop:
- Scan relocations
- Finalize synthetic sections
- Layout (assign addresses to sections, compute symbol assignments, produce thunks, process SHT_RELR)
I think GNU ld uses an iterative loop with at least these steps. In LLD, calling finalizeSynthetic()
more than once can be tricky.
Does link-time optimization or post link-time optimization help?
They help for a reference to a local symbol in the same section, but not for common cases like referencing .data from .text, or referencing another text section from a text section.
Prelude
I sometimes call linker relaxation poor man's link-time optimization with nice ergonomics. I agree it is useful, probably more so for embedded systems. However, the engineering efforts are large and I worry about the additional complexity in various toolchain components.