gorilla/websocket: A fast, well-tested and widely used WebSocket implementation for Go.
2019-12-04 22:49:27 Author: github.com(查看原文) 阅读量:475 收藏

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A fast, well-tested and widely used WebSocket implementation for Go.

Go

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.circleci Create CircleCI config.yml (#519) Jun 30, 2019
.github Create release-drafter.yml (#538) Aug 25, 2019
examples Updated autobahn test suite URL Dec 6, 2018
.gitignore add newline and remove extra space Mar 5, 2018
AUTHORS Update LICENSE file to reflect Google employee contributions. Jun 6, 2018
LICENSE Relicense to the Gorilla WebSocket Authors. Apr 19, 2014
README.md Create CircleCI config.yml (#519) Jun 30, 2019
client.go Add "in bytes" to sizes in documentation Oct 30, 2018
client_clone.go Update cloneTLSConfig to use Go 1.8 Config.Clone method Feb 19, 2017
client_clone_legacy.go Update cloneTLSConfig to use Go 1.8 Config.Clone method Feb 19, 2017
client_server_test.go Add comprehensive host test (#429) Sep 25, 2018
client_test.go Replace parseURL() with net/url.Parse() (#290) Oct 13, 2017
compression.go fix flate write pool size to work with best compression Jan 25, 2017
compression_test.go Add write buffer pooling Aug 23, 2018
conn.go Read Limit Fix (#537) Aug 25, 2019
conn_broadcast_test.go miscellaneous cleanup Aug 25, 2018
conn_test.go Read Limit Fix (#537) Aug 25, 2019
conn_write.go Use net.Buffers to write multiple slices to connection Mar 7, 2018
conn_write_legacy.go Use net.Buffers to write multiple slices to connection Mar 7, 2018
doc.go Add buffer commentary Mar 6, 2019
example_test.go Fix go vet warning Mar 3, 2016
go.mod Read Limit Fix (#537) Aug 25, 2019
go.sum Add support for go-module Feb 5, 2019
join.go Add JoinMessages Feb 5, 2019
join_test.go Add JoinMessages Feb 5, 2019
json.go Misc cleanup Jul 19, 2017
json_test.go Add write buffer pooling Aug 23, 2018
mask.go Update with gofmt on tip Nov 23, 2017
mask_safe.go Add safe maskBytes Jan 1, 2017
mask_test.go miscellaneous cleanup Aug 25, 2018
prepared.go miscellaneous cleanup Aug 25, 2018
prepared_test.go Add write buffer pooling Aug 23, 2018
proxy.go Fix typo Mar 6, 2019
server.go fix typos (#532) Aug 23, 2019
server_test.go miscellaneous cleanup Aug 25, 2018
trace.go Add context in the Dialer Aug 25, 2018
trace_17.go Add context in the Dialer Aug 25, 2018
util.go Improve header parsing code Oct 6, 2018
util_test.go Improve header parsing code Oct 6, 2018
x_net_proxy.go Add SOCKS5 support Dec 1, 2017

GoDoc CircleCI

Gorilla WebSocket is a Go implementation of the WebSocket protocol.

Documentation

Status

The Gorilla WebSocket package provides a complete and tested implementation of the WebSocket protocol. The package API is stable.

Installation

go get github.com/gorilla/websocket

Protocol Compliance

The Gorilla WebSocket package passes the server tests in the Autobahn Test Suite using the application in the examples/autobahn subdirectory.

Gorilla WebSocket compared with other packages

github.com/gorilla golang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3

Notes:

  1. Large messages are fragmented in Chrome's new WebSocket implementation.
  2. The application can get the type of a received data message by implementing a Codec marshal function.
  3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. Read returns when the input buffer is full or a frame boundary is encountered. Each call to Write sends a single frame message. The Gorilla io.Reader and io.WriteCloser operate on a single WebSocket message.

文章来源: https://github.com/gorilla/websocket
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