哆啦安全
前言
当用户触摸屏幕的时候,会产生许多手势,例如down,up,scroll,filing等等;
Android sdk给我们提供了GestureDetector类,通过这个类我们可以识别很多的手势;
今天就来学习下;
一、GestureDetector介绍
GestureDetector这个类对外提供了两个接口和一个外部类
接口:OnGestureListener,OnDoubleTapListener
内部类:SimpleOnGestureListener
GestureDetector类介绍
private class Gesturelistener implements GestureDetector.OnGestureListener{public boolean onDown(MotionEvent e) {// TODO Auto-generated method stubreturn false;}public void onShowPress(MotionEvent e) {// TODO Auto-generated method stub}public boolean onSingleTapUp(MotionEvent e) {// TODO Auto-generated method stubreturn false;}public boolean onScroll(MotionEvent e1, MotionEvent e2,float distanceX, float distanceY) {// TODO Auto-generated method stubreturn false;}public void onLongPress(MotionEvent e) {// TODO Auto-generated method stub}public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,float velocityY) {// TODO Auto-generated method stubreturn false;}}
这里总共重写了六个函数
1、OnDown(MotionEvent e):用户按下屏幕就会触发;
2、onShowPress(MotionEvent e):如果是按下的时间超过瞬间,而且在按下的时候没有松开或者是拖动的,那么onShowPress就会执行
3、onLongPress(MotionEvent e):长按触摸屏,超过一定时长,就会触发这个事件,触发顺序:onDown->onShowPress->onLongPress
4、onSingleTapUp(MotionEvent e):一次单独的轻击抬起操作,也就是轻击一下屏幕,立刻抬起来,才会有这个触发,当然,如果除了Down以外还有其它操作,那就不再算是Single操作了,所以也就不会触发这个事件;触发顺序:Touchup:onDown->onSingleTapUp->onSingleTapConfirmed ;
onFling(MotionEvent e1, MotionEvent e2, float velocityX,float velocityY) :滑屏,用户按下触摸屏、快速移动后松开,由1个MotionEvent ACTION_DOWN, 多个ACTION_MOVE, 1个ACTION_UP触发;
参数解释:
e1:第1个ACTION_DOWN MotionEvent
e2:最后一个ACTION_MOVE MotionEvent
velocityX:X轴上的移动速度,像素/秒
velocityY:Y轴上的移动速度,像素/秒
5、onScroll(MotionEvent e1, MotionEvent e2,float distanceX, float distanceY):在屏幕上拖动事件;无论是用手拖动view,或者是以抛的动作滚动,都会多次触发,这个方法在ACTION_MOVE动作发生时就会触发;
滑屏:手指触动屏幕后,稍微滑动后立即松开
onDown-----》onScroll----》onScroll----》onScroll----》………----->onFling
拖动
onDown------》onScroll----》onScroll------》onFiling
无论是滑屏,还是拖动,影响的只是中间OnScroll触发的数量多少而已,最终都会触发onFling事件;
二、实现GestureDetector
1、实现OnGestureListener接口中的方法(可以使用匿名内部类或实现了接口的类实例);
class MyGestureListener implements GestureDetector.OnGestureListener {@Overridepublic boolean onDown(MotionEvent e) {return false;}@Overridepublic void onShowPress(MotionEvent e) {}@Overridepublic boolean onSingleTapUp(MotionEvent e) {return false;}@Overridepublic boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {return false;}@Overridepublic void onLongPress(MotionEvent e) {}@Overridepublic boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {return false;}}
2、创建GestureDetector类的实例,构造函数如下:
public GestureDetector(OnGestureListener listener, Handler handler) {this(null, listener, handler);}public GestureDetector(OnGestureListener listener) {this(null, listener, null);}public GestureDetector(Context context, OnGestureListener listener) {this(context, listener, null);}public GestureDetector(Context context, OnGestureListener listener, Handler handler) {}public GestureDetector(Context context, OnGestureListener listener, Handler handler,boolean unused) {this(context, listener, handler);}mGestureDetector = new GestureDetector(mContext,new MyGestureListener());
3、 实现View.OnTouchListener接口,重写onTouch()方法
4、在onTouch()方法中拦截事件处理,将控制权交给GestureDector;
@Overridepublic boolean onTouch(View v, MotionEvent event) {return mGestureDetector.onTouchEvent(event);}
5、调用控件的View.setOnTouchListener()将接口的具体实现的引用传递进去或者如果是监听双击的话调用GestureDetector .setOnDoubleTapListener()
super.setOnTouchListener(this);
mGestureDetector.setOnDoubleTapListener(new MyGestureListener());
package com.test.test;import android.content.Context;import android.util.AttributeSet;import android.util.Log;import android.view.GestureDetector;import android.view.MotionEvent;import android.view.View;/***/public class MyView extends View implements View.OnTouchListener{private Context mContext;private GestureDetector mGestureDetector;private static final String TAG = "MyView";public MyView(Context context) {super(context);initData(context);}public MyView(Context context, AttributeSet attrs) {super(context, attrs);initData(context);}public MyView(Context context, AttributeSet attrs, int defStyleAttr) {super(context, attrs, defStyleAttr);initData(context);}private void initData(Context context) {this.mContext = context;super.setOnTouchListener(this);super.setClickable(true);super.setLongClickable(true);super.setFocusable(true);mGestureDetector = new GestureDetector(mContext,new MyGestureListener());mGestureDetector.setOnDoubleTapListener(new MyGestureListener());}/** 当该view上的事件被分发到view上时触发该方法的回调* 如果这个方法返回false时,该事件就会被传递给Activity中的onTouchEvent方法来处理* 如果该方法返回true时,表示该事件已经被onTouch函数处理玩,不会上传到activity中处理* 该方法属于View.OnTouchListening接口*/@Overridepublic boolean onTouch(View v, MotionEvent event) {return mGestureDetector.onTouchEvent(event);}/** 手势监听类*/class MyGestureListener extends GestureDetector.SimpleOnGestureListener {public MyGestureListener() {super();}@Overridepublic boolean onDoubleTap(MotionEvent e) {Log.e(TAG, "onDoubleTap");return true;}@Overridepublic boolean onDoubleTapEvent(MotionEvent e) {Log.e(TAG, "onDoubleTapEvent");return true;}@Overridepublic boolean onSingleTapConfirmed(MotionEvent e) {Log.e(TAG, "onSingleTapConfirmed");return true;}@Overridepublic boolean onContextClick(MotionEvent e) {Log.e(TAG, "onContextClick");return true;}@Overridepublic boolean onDown(MotionEvent e) {Log.e(TAG, "onDown");return true;}@Overridepublic void onShowPress(MotionEvent e) {Log.e(TAG, "onShowPress");}@Overridepublic boolean onSingleTapUp(MotionEvent e) {Log.e(TAG, "onSingleTapUp");return true;}@Overridepublic boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {Log.e(TAG, "onScroll");return true;}@Overridepublic void onLongPress(MotionEvent e) {Log.e(TAG, "onLongPress");}@Overridepublic boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {Log.e(TAG, "onFling");return true;}}}
自定义控件继承了View实现了View.OnTouchListener。监听的方法用的是继承SimpleOnGestureListener类,重写了所有方法;
总结
本文只是给了基本的用法,后面会介绍下源码